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Thread: Commutator challenge

  1. #1

    Default Commutator challenge

    Hi :-)

    I challenge everyone to come up with a (useful) commutator involving only exactly 2 faces (or layers) of the cube. The good ones i know use 3 faces or more

    Per

    Correction:

    I actally know this one usng 2 layers: m D2 m' D2, in commmutator notation [m,D2]
    Last edited by mrCage; 08-11-2009 at 12:52 AM.

  2. #2
    The Punchmaster DavidWoner's Avatar
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    This one's pretty useful (highlight)

    [R U R2, R U2 R2]
    (3:11:06 PM) Kirjava: I'm also famous for being nice when presented with stupid questions
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    Sexy move!

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    Super-Duper Moderator Lucas Garron's Avatar
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    Something like [(R2 U2)3, U] ?
    garron.us | cubing.net | twisty.js | ACube.js | Mark 2 | Regs | Show people your algs: alg.garron.us

  5. #5
    Premium Member LNZ's Avatar
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    Will this do?

    To place the last few cubies on the last two centres of a 7x7x7 cube. Get as close as possible the normal way. And use these commutators to finish the job.

    5x5 block of a 7x7 cube (both the same relative positions on front face and top face)

    A A A B B
    X C D X X
    X X X X X
    X X X X X
    X X X X X

    "A" move: A(up) U r U'
    A(down) U r' U'

    "B" move: A(up) U' l' U
    A(down) U' l U

    "C" move: A(up) U (Slice 5)(up) U'
    A(down) U (Slice 5)(down) U'

    "D" move: A(up) U (Slice 5)(up) U'
    A(down) U (Slice 5)(down) U'

    The positions marked "X" can be rotated on both the top and front face to get into the stated positions for the above commutators.

    Very similar commutators for the 6x6 and 5x5 cube too, but just with slighty different slices to move.
    Last edited by LNZ; 08-11-2009 at 04:51 AM. Reason: Fix alg errors.
    Parity fix on a 1x1x1 cube: U U' D D' L L' R R' F F' B B'

  6. #6
    Member Am1n-'s Avatar
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    I'd go for [U2, R2]
    It's a row 3-cycle (or something)

    mvg
    You're as smart as you can pretend to be...

  7. #7

    Default

    Quote Originally Posted by Vault312 View Post
    This one's pretty useful (highlight)

    [R U R2, R U2 R2]
    Cool way to write a sune!! I had to write it out fully in order to realise.

    Per

  8. #8
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    I've been thinking about this, you can use (correct me if I'm wrong) [X,Y] as commutator, where X and Y are 2 random sequences using only 2 layers. You than have a commutator. Afterwards, you only have to specify what parts of the cube are affected by this.

    mvg
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  9. #9

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    Quote Originally Posted by Am1n- View Post
    I've been thinking about this, you can use (correct me if I'm wrong) [X,Y] as commutator, where X and Y are 2 random sequences using only 2 layers. You than have a commutator. Afterwards, you only have to specify what parts of the cube are affected by this.

    mvg
    I dont get that last part. Specify what? Hmmm ...

    Per

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    Quote Originally Posted by Am1n- View Post
    I've been thinking about this, you can use (correct me if I'm wrong) [X,Y] as commutator, where X and Y are 2 random sequences using only 2 layers. You than have a commutator. Afterwards, you only have to specify what parts of the cube are affected by this.

    mvg


    That's indeed pretty much the definition which Per used in the challenge. But the challenge isn't to make a commutator with 2 sides, but making a useful commutator with 2 sides.

    The problem is that it's not so easy to find something with 2 sides that affects little part of the cube. That's the whole challenge.

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