1. Originally Posted by mynameiswillem
Another question I have is why do some Roux solvers solve the UL and UR edges then cycle the M layer edges rather than solving the DF and DB and then doing a simple U layer edge cycle?

And do any Roux solvers solve their two 1x2x3 blocks with different colors? I can't really think of a good way to explain what I'm thinking. I think that might help with C*LL recognition.
Ew. Ew. Ew. Solve DFDB first? Then ELL? Really? EO, ULUR, EP is so much more efficient, that's why.
Even if you do EO, then DFDB you're left with still, two edges solved and EO solved- and really, you would prefer an M-slice cycle to a U-layer cycle.

For the second question, yes, I do. I do any colour blocks but white or yellow on L/R or F/B.

COLL: Corner Orient Last Layer
CMLL: Corners (without giving a damn of the M slice) of the Last Layer

2. Originally Posted by mynameiswillem
Another question I have is why do some Roux solvers solve the UL and UR edges then cycle the M layer edges rather than solving the DF and DB and then doing a simple U layer edge cycle?
Some? Don't you mean all?

EPLL sucks compared to M slice perm.

3. Originally Posted by mynameiswillem
Another question I have is why do some Roux solvers solve the UL and UR edges then cycle the M layer edges rather than solving the DF and DB and then doing a simple U layer edge cycle?
Because it takes less moves than if you insert D edges first.

4. i dont get the rule about ur and ul edges during 4a...

explain?

5. Originally Posted by ThtDarnNeighbor
i dont get the rule about ur and ul edges during 4a...

explain?
There is no Rule.

Maybe this video will help

And have you checked out 5BLD and my Tutorial?

4B:
Your L/R edges are those that will be solved at UL and UR. Place them opposite each other on the whole cube (at DF and UB, or UF and DB) then do this sequence:
M U2 M' / M' U2 M
That pairs them. Then place them at DF and DB(Put pair on the D face).Then adjust the U face until an M2 will slot them in place.

6. Originally Posted by ThtDarnNeighbor
i dont get the rule about ur and ul edges during 4a...

explain?
Theres no rule, only lots of special cases for the placement of ULUR during step 4a (EO). As you progress i can guarantee you'll discover lots. If you're stuck I can give examples tho

7. im having trouble recognizing bad edges because of this

idk what are good and bad cuz the UL and UR may or may not be bad

8. Originally Posted by ThtDarnNeighbor
im having trouble recognizing bad edges because of this

idk what are good and bad cuz the UL and UR may or may not be bad
when doing 4a, a bad edge is an edge that is not the same color as your Up and Down faces.
EXAMPLE:
If you have white on D and yellow on U(or vice versa), then any color during step 4a, that is NOT those 2 colors, is a Bad Edge.

during step 4a(EO) Do not look for the LR edges. Dont worry about them, till you actually finish EO( edge orientation).

Get it?

9. and also, in most tutorials the eo uses U turns
i like turing the u face with my left index so how can i change it to U' turns?

10. Originally Posted by ThtDarnNeighbor
and also, in most tutorials the eo uses U turns
i like turing the u face with my left index so how can i change it to U' turns?
Well, when you use your left hand, most people use it for U'
And right hand, U.

you could also flick the other way, but it would be really uncomfortable

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