1. ## ll help

i was wondering how i can solve the ll without learning all those algs for oll and pll

this is how i solve it.

I get a fish pattern then do r u r' u r u2 r'
the yellow side is then solved and i make all the corners fixed
i then fix the three remaining edges in the last layer.

when i fix the corners it often takes a long time and feels like a waste.

ive tried dan browns method but it doesnt feel good and it is harder for me...

any help???

2. Hello you might recognize me from another thread of yours. I posted this in another thread several minutes ago. This is much better than the Dan Brown method and I was able to get under a minute using this beginner's method.

Originally Posted by Chuberchuckee

Specifically, watch the following in this order:
How to become a Speedcuber

How to solve the Rubik's Cube: Beginner's Method [part 1/3]
How to solve the Rubik's Cube: Beginner's Method [part 2/3]
How to solve the Rubik's Cube: Beginner's Method [part 3/3]

He teaches the method here: http://solvethecube.110mb.com/index....imple_solution

I suggest you print that out.

I sincerely hope that this is helpful. Happy cubing.

EDIT: Once you master that, then move on to 2-look PLL, 2-look OLL, and F2l (part 1 and part 2), in any order you wish. I suggest starting with F2L as early as possible because it takes the most time to get used to and is a very important step in the Fridrich Method. This is assuming that you want to learn the Fridrich Method and not Petrus or Roux, of course.

PS 100th post.

EDIT: also, if you learn the Fridrich method, the last layer is all algorithms. Get used to it. You can't get around it.

3. ^^^While getting used to F2L is very important and takes time, I'm positive that it should be the last thing (between OLL, PLL and itself) that you should actually utilize for a solve. It will definitely slow you down, so practice it for awhile and get good at it, and then you can start trying to using it in any averages you may do, or practice solves somewhere like CubeTimer.

4. Originally Posted by IamWEB
^^^While getting used to F2L is very important and takes time, I'm positive that it should be the last thing (between OLL, PLL and itself) that you should actually utilize for a solve. It will definitely slow you down, so practice it for awhile and get good at it, and then you can start trying to using it in any averages you may do, or practice solves somewhere like CubeTimer.
Agreed. I began learning F2L early, but didn't apply it on my timed solves until I got used to it. When I did...
My times dropped.

Moral of the story: start learning and practicing intuitive F2L as early as possible. Once you get used to it, start actively using it in your solves. Then, practice things like look ahead and case algorithms.

5. i can do f2l and i use it. badmephisto taught it to me intuitively but it is the ll that im having a hard time with. i will check out those vids when i get on my computer. thanks

Edit: chuberchuckee, the method you gave we is the method i use. i guess i will have to suck it up and learn the algs for oll and pll. which one should i do first. pll is confusing but less algs.. i dont understand it

6. Originally Posted by Billym135
i can do f2l and i use it. badmephisto taught it to me intuitively but it is the ll that im having a hard time with. i will check out those vids when i get on my computer. thanks
Oh, you learned it from badmephisto? I'm assuming that you're past the beginner's stage; don't watch the beginner's method videos I linked to you in the previous post; they'll just tell you what you already know. I suggest learning 2-look PLL and 2-look OLL now. Yes, I know, more bloody algorithms. Remember, though, that in the Fridrich method, LL is just all algorithms. Better start as early as possible.

7. Originally Posted by Billym135
i was wondering how i can solve the ll without learning all those algs for oll and pll

this is how i solve it.

I get a fish pattern then do r u r' u r u2 r'
the yellow side is then solved and i make all the corners fixed
i then fix the three remaining edges in the last layer.

when i fix the corners it often takes a long time and feels like a waste.

ive tried dan browns method but it doesnt feel good and it is harder for me...

any help???
it should be noted that in cubing acronyms and notation, capital letters count.
r and R aren't the same, and LL is usually in caps, but it doesn't have an alternate meaning [to my knowledge]

8. Originally Posted by ThePizzaGuy92
LL is usually in caps, but it doesn't have an alternate meaning [to my knowledge]
ll is the wide LL

You can adjust it using u/u' and is more commonly known as l2l

9. Sorry about that . i didnt learn using badmephistos videos i found a video on metecafe by some guy named slyy. thanks for those links chuberchuckee and sorry about the caps not caps thing.

10. Billy, a couple of questions:

1. Do you want to solve as fast as you possibly can, or do you just want to learn a method you can do every time "reasonably quickly" ? If you want to be really fast, unfortunately, you'll need to learn a good handful of last layer algs. You're probably doing an 8 look last layer currently, which requires 6, 7, or 8 algs depending upon how you learned it.

If you just want to be able to solve the cube reliably and "reasonably quickly" (like 1 to 2 minutes), the 8355 method might be worth looking into for you. There was a recent thread here about it, so you can find it with a search. It's a very elegant method IMHO. Not the fastest by any means, but very nice. It requires only one algorithm for the entire solve!

2. When doing the LL corners, you say it takes a long time. In the worst case scenario you should only have to execute two corner cycles. That's when you have the case with a diagonal corner swap. Can you explain further?

Regarding OLL and PLL: You say you don't understand and ask which one to learn first. Here's a quickie explanation:

OLL is the part where you make the LL all the same color by flipping over the edges and corners.
PLL is the last step(s) where you move the corners and edges to their proper locations.

You're already doing both OLL and PLL... just in several steps each. When you learn full PLL (all 21 algs) you'll do that step by using only one alg. Same thing for OLL: When you learn full OLL (57 algs), you'll do that step by executing only one of the algs.

So what to learn first? First master the LL method you are using now. Then learn 2 look PLL and 2 look OLL. That'll require you to learn approximately 12 new algs. But when you're done, you'll do OLL with only 2 algs, and PLL with only 2 more. Once you've got that down pat, you can move on to learning full PLL, which is 14 more algs.

At that point, you're probably best to wait until you are quite fast before learning full OLL. It's a LOT of algs, and only shaves 2 to 4 seconds off of your solve. I still haven't learned it and don't plan to unless my times really, really drop.

Hope this helped.

Brian.

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