Resolving parity during cubeshape is both easier and more efficient. Most people who learn CSP would have a decent knowledge of most cubeshapes and which lead to the other, so learning cubeshape solutions is much easier than learning normal algorithms (like EP or CPP). Furthermore, I don't think...
I think it depends very much on how often you solve. Doing 50 solves in 3 days as compared to doing one a week across a whole year can have very different effects. I think my improvement might not be very representative of others because of differing 3x3 speeds to begin with, but the general...
Nice to hit a purple patch of form again. First 5 solves are a 7.97 ao5
Generated By csTimer on 2017-11-14
avg of 12: 8.694
Time List:
1. 7.944 U' R2 D B2 D' L2 R2 F2 D L2 R D' L R' U B' R2 B2 U R2
2. 8.040 U L R' U2 B2 U2 F2 U2 R U2 F2 B L U2 L2 F L2 R2 U B'
3. 7.912 F U L2 D' F2 R D'...
No. As long as you solve centres and edges with the intention of reducing the cube to a 3x3, it is considered reduction, regardless of how you solve the centres or pair the edges. Yau and Hoya can be considered variations of reduction in this respect.
However, traditional reduction simply...
I currently use OP/OP and average around 2:30-3 minutes for 3BLD. In the past, I've tried switching to both TuRBo and M2 for edges. Both times, I learnt the methods, but never got around to using them in solves because I never stuck with them for long enough such that I was able to improve with...