David Pritts
Member
Hey guys,
I started using intuitive fridrich F2L about 2.5 months ago, and I am now finally at the point where I can look at most of the 41 cases and know an optimized way to solve it.
The only ones for which I can not quickly see an optimized (or close) solution are the ones where the corner and edege are incorrectly placed, but in the correct slot... for these cases, I just remove them from that slot and solve them normally, wasting a few moves.
My best F2L times are ~25 seconds, but average is closer to 40 seconds, and sometimes even slower than that. My overall average is now under a minute (yesterday i was averaging around 56-57 seconds)..
Although I know I will get better with more practice, I want to keep learning new things. I know how advanced and complicated this F2L solving can get, and I was wondering what tricks I should start learning next. What is the best way to handle cases (for example) where both of my pieces aren't in the LL ? When I have a corner in the LL, and an edge which isn't, I usually rotate the LL and then bring the edge up so that I can get one of the R U R' moves, or F' U' F. I bet this isn't the best way to handle these.
General tips for anything are welcome as well!
Thanks,
David
I started using intuitive fridrich F2L about 2.5 months ago, and I am now finally at the point where I can look at most of the 41 cases and know an optimized way to solve it.
The only ones for which I can not quickly see an optimized (or close) solution are the ones where the corner and edege are incorrectly placed, but in the correct slot... for these cases, I just remove them from that slot and solve them normally, wasting a few moves.
My best F2L times are ~25 seconds, but average is closer to 40 seconds, and sometimes even slower than that. My overall average is now under a minute (yesterday i was averaging around 56-57 seconds)..
Although I know I will get better with more practice, I want to keep learning new things. I know how advanced and complicated this F2L solving can get, and I was wondering what tricks I should start learning next. What is the best way to handle cases (for example) where both of my pieces aren't in the LL ? When I have a corner in the LL, and an edge which isn't, I usually rotate the LL and then bring the edge up so that I can get one of the R U R' moves, or F' U' F. I bet this isn't the best way to handle these.
General tips for anything are welcome as well!
Thanks,
David