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qCube v2!

qqwref

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For anyone who already uses qCube this should be a really cool update. Have fun!

Some cool new stuff:
- select any combination of puzzle (normal cube, Dazzler, etc.), event (single, marathon, 2x2-NxN relay), and color scheme
- option to check if puzzle is solved after every turn
- tracks best solve and best average of 5/12/100 (and you can hide the statistics if you want)
- pressing space should not actually scroll the page anymore

http://mzrg.com/js/qcube-v2.html

Of course, let me know if you find a bug or any weird behavior that looks unintentional... although if you use IE I probably won't bother fixing it, because screw IE.
 

Olji

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First solve and... I can't stop the timer with space like you did on the first version, using Google Chrome 20.0.1132.57 m.
But I like it, working properly on Chrome (aside from that bug) and all.
 

ben1996123

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Ooooooooooooooooooooh nice. Too bad I can't testp it because the p key doesnt worpk prpoperly on thips kpeyboard so pit always dpopes randomp z roptatpions in the middle of soplves.

what does puzzle type: timer do?

You can start and stop the timer at any time, so you can time algs and stuff.
 
Last edited:

qqwref

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New keyboard so I've tested it now. I like the new stats :D On relay mode going from 2x2 to NxN, the amount of cubes currently solved goes from 1 to n instead of 0 to n-1.
I did that on purpose - it's a little more convenient (if it says 3/x you just did the 3x3x3). Consider it like it solves the 1x1x1 for you.

Not sure if you deliberately changed it, but could you add an option on minimal mode to only have 1 colour instead of 6 (like the original one)?
Just choose the gray color scheme :)
 

vcuber13

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on big cubes how do you guys set up your hand shifts?
for 4x4 ive been shifting to 12|32 for the centres and using mostly <r, U, F> and resetting and do E pairing. on 5x5 ive only done like 2 solves on hi games because i could really do the centres.

edit:
first qcube 5x5
3:30.791
Best time: 3:30.791

1 2 | 2 1
390 moves at 1.85 moves/sec
Solves: 1

centres werent bad after first 2.5, gotten a bit used to it from 4x4.
 
Last edited:

qqwref

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4x4/5x5: 1 2 | 2 1
6x6/7x7: 2 3 | 3 2 for centers, then 1 3 | 3 1 and 1 2 | 2 1 for edges
8x8/9x9: 2 3 | 4 3 for centers, then 1 4 | 4 1 -> 1 3 | 3 1 -> 1 2 | 2 1 for edges
10x10/11x11: 2 3 | 5 4 for centers, edges follow the above pattern
Above 11x11 it gets harder :p
 

ben1996123

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In gray mode, r moves on 3x3 don't work properly on chrome.

H perm (updates after doing a rotation)
YZiyB.png
 
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